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isPlaying

isPlaying(id: string): boolean;

Check if a sound is currently playing. Returns true if the sound is actively playing, false otherwise.


Example

await soundManager.loadSounds([{ id: 'helicopter', url: 'helicopter.mp3' }]);

soundManager.play('helicopter', { loop: true });

// Check if the sound is currently playing
const playing = soundManager.isPlaying('helicopter');
console.log(playing); // true

soundManager.pause('helicopter');
console.log(soundManager.isPlaying('helicopter')); // false
Sound State
stopped
isPlaying: falseisPaused: falseisStopped: true
Try it: Use the buttons to change the helicopter sound's state. Watch the status update in real time — isPlaying, isPaused, and isStopped are mutually exclusive.